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Resident Evil 3 - Nemesis

Resident Evil 3 Nemesis - System Requirements
OS: Windows 95/98
Processor: Pentium 2 @ 233 MHz  
Memory: 48 MB
Hard Drive: 400 MB Free
Video Memory: 16-Bit Color @ 640×480 Resolution
Sound Card: DirectX Compatible
DirectX: 6.1
Keyboard & Mouse
CD/DVD Rom Drive
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Resident Evil 3 Nemesis, known in Japan as Biohazard 3: Last Escape is a survival horror video game and the sequel to Resident Evil 2, developed and published by Capcom. The game was released for the PlayStation, and was subsequently ported to the Dreamcast, Microsoft Windows and Nintendo GameCube. The game is also available for download on the PlayStation Network for use with the PlayStation 3 and PlayStation Portable.
The first half of the game occurs 24 hours prior to Resident Evil 2 and the second half takes place nearly two days after. The storyline expands upon the settings and events of the T-virus outbreak in Raccoon City, and concludes with the fate of the city and its infected population.
The game's storyline was later used as the basis for the 2004 film Resident Evil: Apocalypse.
A new feature to gameplay is the Nemesis, an experimental type of Tyrant (an upgrade to the previous game's T-103) programmed by Umbrella to hunt down and kill the remaining STARS members. He can run, use a rocket launcher as a weapon, dodge incoming fire, and is capable of pursuing the player from one area to the next. Nemesis is encountered multiple times throughout the game as a recurring boss. A variety of encounters are possible, with some being mandatory, and some varying in nature and location based on choices made by the player. Even if defeated in combat, Nemesis will inevitably continue pursuit of Jill.
In a departure from series' conventions, the player cannot choose between two playable characters from the beginning. Instead, Jill is the sole selectable character, with another character named Carlos also being controllable for a brief portion of the main game.
Resident Evil 3 incorporates a dodge move that allows the player to quickly avoid enemy attacks. Stair climbing is also streamlined: whereas in previous Resident Evil titles characters were required to press the action button to ascend or descend a staircase, Resident Evil 3 allows the player to use a staircase by walking directly onto it. The "quick 180 degree turn" was introduced in this game, and has become a mainstay of the series.
The game also features an ammunition creation system, in which new ammunition can be created from different varieties of gunpowder and the use of a cartridge reloading tool, or by combining gunpowder directly with standard grenade rounds to generate different types of rounds for the grenade launcher. For the first time in the series, explosive objects are now present in certain areas. Taking the form of oil drums on the ground or bundles of an unspecified explosive material affixed to a wall, firing on these objects causes them to explode, damaging or destroying nearby enemies. The game also incorporates a randomization feature that varies the placement of items and enemies. Puzzles are either completely randomized or have their solutions selected from a pre-determined list.
At certain points in the game, the player will enter Live Selection Mode, in which they are prompted to choose between one of two possible actions. The choice of action affects the direction of the game and story, including which ending the player receives. Each selection has a time limit, with the consequence for going over the limit being either Jill taking damage or instant death.
Resident Evil 3 Nemesis Free Download Full Version PC Game
File Size: 411 MB

Need For Speed Carbon

Need For Speed Carbon - System Requirements
OS: Windows 2000 Service Pack 4 / Windows XP Service Pack 2
(64-bit versions are not compatible)
CPU: Pentium 4 or equivalent 2.4GHz
RAM: 1 GB
VGA: 128 MB Video Card
HDD: 4.7GB Free Disk Space
Sound: DirectX 9.0c compatible
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Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game to gain the PEGI Rating of 12+[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.
The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.
The gameplay is based upon rival street racing crews. Players run a crew and can hire specific street racers to be in their crew and the active friendly racer is known as a wingman. Each hirable street racer has two skills, one which is a racing skill (scout, blocker, and drafter) and a non-race skill (fixer, mechanic, and fabricator). Each skill has different properties from finding hidden alleys/back streets (shortcuts) to reducing police attention. Cars driven by the wingmen are also different; blockers drive muscles, drafters drive exotics and scouts drive tuners (although the first two unlockable wingmen (Neville and Sal) drive cars according to the player's chosen car class at the start of the game). In career mode, players have to race tracks and win to conquer territories and face off against bosses to conquer districts. Also, sometimes the minor crews (Black Hearts and Kings, who drive exotics, Inferno and Los Colibres, who drive muscles, and Rotor 4 and Scorpios, who drive tuners), might attack the player's owned races. The player can then either accept the challenge, and keep the race if they win it, or decline, in which case, the minor crew will automatically take over the race.
Unlike Need for Speed: Most Wanted and Underground, Carbon had no drag racing. However, Carbon features the return of drift racing, a mode that had been included in two previous installments Need For Speed: Underground and Underground 2, but omitted from Carbon's predecessor, Most Wanted; and new style of event, Canyon Event, based on Japanese Touge races. There are four types of Canyon Events: Canyon Duel, Canyon Sprint, Canyon Checkpoint and Canyon Drift. A special point to note is that Lap Knockout race events are omitted, compared to previous installments. Tollbooth racing from Most Wanted was renamed to "Checkpoint" racing in Carbon.
Need For Speed Carbon PC Full Version Game Free Download
File Size: 3.93GB

City Racer Free Download

City Racer System Requirement
Windows 98/ME/2000/XP
Pentium II, Celeron or AMD Athlon 500MHz Processor
1GB Hard Disk Space
128MB RAM (256MB for XP)
32MB Video Card
DirectX compatible Sound Card
8X CD-ROM or DVD-ROM Drive
DirectX 8.1
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City Racer is a Car Racing Game. This game was released For GameCube on June 29, 2003. City Racer Published and Developed by Ubisoft. This game released for PC on July 10, 2003. Ignite the engine and power up your Dodge Viper. Strap into real cars like the Dodge Viper as you blaze your way through the competition on the most famous city streets in the world. It?s going to take more than mere speed to beat the competition, its going to take skill. Powerslide, Drift, and sideswipe the competition as you drive with style on your way to the winner's circle. You begin City Racing with a wrecked car being taken to a garage, and are introduced to a mechanic who gives you a little introduction to the game. Like other sandbox racers, you can drive freely around the city, s events to win to increase your ranking, and win credits to upgrade your car, or buy a better one. Visually, City Racing is quite odd. The city is fairly generic, although it's quite big. The vehicles look vaguely futuristic, but not beautiful, and the pedestrians walking the streets are pretty outdated. The gameplay is spoiled by really wooden physics - you feel like you're driving a bumper car, and there is no real sense of speed. The language in the game will amuse anyone who likes bad English, as the text throughout is very badly translated.
City Racer PC Full Version Game Free Download
File Size: 32MB

Bus Driver - Special Edition

Bus Driver - Special Edition - System Requirement
CPU 1.5 GHz Pentium IV or equivalent
512MB RAM
VGA OpenGL 1.5 compatible 128MB PCI Express with hardware T&L
Direct X 9
OS Windows XP or Vista
300 MB free space
Sound Card Direct X compatible sound card
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Bus Driver is a game created by SCS Software using OpenGL. The game was completed in March 2007 and with a full feature 1 hour demo.The player selects a route from tiers (described below), and then after a short loading time, the player sees the selected bus either at a bus depot or terminal. After halting at the first stop, the bus must be driven along the correct route (indicated at intersections by orange arrows) whilst obeying all traffic rules and stopping at all bus stops.
If the player fails to do so, points will be taken from their score. When the game begins, one tier of routes, which includes six buses, is available. In total, there are six tiers, thirty-six routes and thirteen buses (seventeen in Temsa Edition). In order to unlock the next tier, the player must drive at least four of the routes successfully. As the game progresses, routes become more tedious. The player will lose points if they disobey traffic laws, upset passengers (by braking too hard or causing accidents) or they depart from the bus stop too early, or even if they leave passengers waiting at a bus stop. Conversely, the player will gain points for obeying traffic laws and being punctual.Despite being a game set in the United States, many of the bus stop names are named after insignificant places in Greater London, England, such as Debden, Collier Row, Feltham, Potters Bar and the terminus Westminster.
The game contains a variety of buses which are based on real life buses. As a game set in the United States, most of the buses are based on American designs, however, there are some which are based on European designs since the game was made in the Czech republic. The buses included are 3 MCI 102D3 (known as GNR-13 LE, including a jail variant which is known as GNR-13 Eco), a Ford B-Series school bus (known as Toucan), a MCI D4500 coach (known as Gryphon Birdie), 2 NovaBus RTS-06 (known as Niva WS-27 Cityroamer), 2 Setra S415HDH (known as Sista XT), 2 Renault Agora S (known as Remark EU) and a Volvo B7TL Wright Eclipse Gemini double decker (known as Velven 18). The Temsa Edition included the Temsa Avenue, Temsa Tourmalin IC, Temsa Opalin, Temsa Safari HD and the Temsa Diamond.
The game contains 5 tiers in version 1.0 of the game. An additional tier was added in Bus Driver Temsa Edition and in Bus Driver Gold Edition. Each tier contains six different routes. In order to unlock the next tier, the player must drive at least four of the routes successfully. As the game progresses, routes become more longer and tedious.
Bus Driver was not designed as a bus simulator, however it is considered one. Reviewers have suggested that an inside view would improve the gameplay, however, the developers have stated that this is because the game was not designed to be an exact simulator.
The game is considered to contain a high level of realism including, street names, traffic signs, active traffic lights and varying weather conditions. The game also contains 'living roads' intelligently controlled by a sophisticated AI System. This means that the traffic conditions vary and you may have to predict what the traffic will do. The routes have been modelled to look like a realistic fictional American city. Including varying styles such as, modern, old town, residential suburbs, a local harbour and an airport. However, realism is nevertheless lacking in some aspects of the game such as the playing of other traffic and also there not being an interior to the buses.
Bus Driver Special Edition PC Full Version Game Free Download
File Size: 161MB

EA FiFa 2013 Free Download

FIFA 13 - System Requirements
Windows XP / Windows Vista SP1 / Windows 7
CPU: Intel Core 2 Quad Q6600 2.4GHz / AMD Athlon II X4 600e 2.2GHz
RAM: 2GB RAM for Windows Vista & Windows 7
VGA: Nvidia 8800 GT / ATI Radeon HD 4650
HDD: 8.0 GB Free
Sound: DirectX 9.0c Compatible
Network: Online Multiplayer: 2-22 players, 512 kbits/sec or faster
Single System Multiplayer: 2-5 players on 1 PC
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FIFA 13 (also known as FIFA Soccer 13 in North America) is the most recent edition of Electronic Arts' association football FIFA video game series. It was developed by EA Canada. A demo of the game was released on 11 September 2012; the demo teams include: Borussia Dortmund, Manchester City, Juventus, A.C. Milan and Arsenal. The demo was downloaded a record 1.99 million times within three days. The game was released on September 2012 in most regions, and in Japan in October. The Wii U version was released alongside the console on its launch day in all regions. FIFA 13 included new features to the FIFA franchise such as the First Touch Control. New celebrations were also added as a new feature. Career Mode: Career Mode this year has been updated, with players being able to manage an international team as well as a club. Options in transfers include counter-offers and offering a player as well as money. On the iOS platform, players cannot manage national teams and can only offer money to get players. Seasons mode: allows players to progress through an online league system by being pitted against players of a similar skill level. After the user chooses a real-world team to play as, an online player with similar skills and a similar star level team is found as an opponent. The football player plays ten matches per season with a specific number of points required for promotion to the league above.
Seasons mode is much easier in comparison to Ultimate Team mode but is challenging and rewarding. Ultimate Team: FIFA Ultimate team, commonly abbreviated to 'FUT', is an additional feature of FIFA 13. This game mode allows the player to build their own team from real life players, which they can then use to compete in tournaments and divisions over the internet. For each game complete, players earn coins to spend on improving their team.
Players and other items in this mode take the form of cards, which are obtained through buying packs or from buying directly from other players through the auction house. There are three different tiers of cards; bronze, silver and gold, indicating their quality (lowest being non-rare bronze, highest being rare gold). These cards can be obtained in two ways; buying packs or buying directly from other players. Player cards have an overall rating, which is an estimate of their overall in game quality. Players with overall rating of 64 or lower are bronze rated, players between 65 and 74 rated are silver and finally players rated 75 and above are gold.
The FIFA Ultimate team web app was released on September 18, 2012. This allows players to access their ultimate team from their computer and a variety of other devices, such as an iPhone app and on Android. According to EA, "A very small number of users have attempted to gain an unfair advantage" of the web application. Responding EA issued permanent bans on players who have attempted to exploit the web application. There have been reports of problems concerning the non-exploiting players failing to connect to the application due to a "mistake" in the safety of the player account. EA has attempted to solve this problem than other reports show complaints by players who have not yet been pre-published in the bonus games.
FIFA 13 PC Full Version Game Free Download
File Size: 6.83 GB

Prison Tycoon 4 SuperMax

Prison Tycoon 4 Supermax - System Requirement

Windows XP/Vista
Pentium IV 1.4GHz Processor
RAM: 512MB
HDD: 800MB Hard Disk Space
VGA: 64MB ATI Radeon 8500/GeForce 5200 Video Card
DirectX 9 Compatible Sound Card
DirectX 9
8X CD-ROM Drive
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Prison Tycoon 4: Supermax is a business simulation computer game for the PC. It was released in 2008 as the fourth game in the Prison Tycoon series. This version of Prison Tycoon introduced several improvements, including a brand new graphics engine, advisers, more control over aspects of the game, such as the closing/opening of gates, underground tunnels, and more.
Prison Tycoon 4: Supermax has not been reviewed by many professional critics. IGN's Jimmy Thang gives the game a rating of 2.5/10, "terrible".
 Did you ever watch the prison movie The Shawshank Redemption and wished you could be the warden running the place? If so, there's a slight chance you might be interested in checking out Prison Tycoon 4: SuperMax. Yep, that's right. It's a tycoon simulator featuring prison as its setting. It's also the fourth installment in a series you've probably never heard of. While SuperMax sounds like a chain of oversized grocery stores, no such thing is involved. Although, I'd much rather be at a grocery store, than play this prison of a game. From playing Prison Tycoon 4, I can see why the warden from The Shawshank Redemption shot himself in the head.
Throughout your time as the warden, you will be confronted with all of the tasks of running a prison. This means acquiring inmates, managing your economy, assigning people jobs, and yes, you'll sometimes need to issue a beat down. You'll do this from a top-down isometric camera angle. But all of this is severely hindered by a lack of an in-game tutorial. As a result, you'll often know what to do, but not how to do it. It gets even hairier when you do know what to do, but your commands don't work.
Since it's pretty much impossible to tell the difference between a guard and a prisoner in the yard, you'll have to open up the submenu. From there you click on the guard tab, select a specific guard, look at the minimap to check the whereabouts of the guard, close the submenu, investigate the most recent known whereabouts of the guard, locate and right mouse click the guy (you can't create a drag box to select anything in this game), move him into the action, right mouse click on a troubled prisoner, and select the beat-him-up icon. By the time you try to initiate all of this, a prisoner might have already died. If this all sounds convoluted it is. The whole game is like this, and it really hurts to not have a proper tutorial.

Prison Tycoon 4 Supermax PC Full Version Game Free Download

File Size: 140MB

Tom Glancy's Rainbow Six Vegas 2

Rainbow Six Vegas 2 - System Requirements
Windows Vista/XP
Pentium 4 or AMD Athlon 3500 3.5GHz Processor
1GB RAM
7GB Hard Disk Space
256MB ATI Radeon X1600/Nvidia GeForce 6600 Video Card
DirectX Compliant Sound Card
DirectX 9.0c
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Information:
Tom Clancy's Rainbow Six: Vegas 2 is the seventh installment in the Rainbow Six series. It is a first-person shooter video game and the sequel to Tom Clancy's Rainbow Six: Vegas. It was announced by Ubisoft on November 20, 2007. The game was released for the Xbox 360 and PlayStation 3 on March 18, 2008 in North America and March 20, 2008 in Europe, except in Germany, where the game was delayed. The Microsoft Windows version, however, was delayed until April 15, 2008. It was released in Japan on April 24, 2008 for the Xbox 360 and on May 29, 2008 for the PlayStation 3.
A world-exclusive first-look of the game appeared in the January 2008 edition of the Official Xbox Magazine. It was announced that Logan Keller, the lead character from the previous game, had been removed in favor of having the player create his or her own character to play through the campaign. The player assumes the role of Bishop, a member of the Rainbow squad with a great deal more experience who has a deeper involvement in the story.
The game, billed as "part sequel, part prequel", has events that run both before and concurrently to the story of Logan Keller and continue after where the first game concluded. In addition to the ability to customize a character in multiplayer, the player can now customize Bishop, Vegas 2's protagonist. In single-player, the developers claim to have vastly improved teammate AI, so that now teammates cover each other as they advance. There are also several new commands, for example, the ability of a teammate to throw a grenade at a specific point. It is also possible to give commands to one's AI teammates using the Xbox 360 or PlayStation 3 headset, or a PC microphone.
Single-player: Rainbow Six: Vegas 2 includes a single player campaign/storyline mode as well as a variation of the Terrorist Hunt mode included in previous games, which involves repeated encounters with enemy AI terrorists in a non-linear map. Terrorist Hunt mode may be played in "Lone Wolf" (alone) or with a pair of computer controlled allies that may be issued environment-based contextual commands. Both the campaign and Terrorist Hunt game modes support cooperative multiplayer which you can have up to three friends playing. Present in all game modes is a multi-dimensional advancement system.
Multiplayer: The multiplayer in Vegas 2 has been expanded to include more than 10 new close-quarters maps, two new adversarial modes, a newer and different rewards system, and according to Ubisoft, improved online matchmaking. Another feature for multiplayer is that using an Xbox Live Vision camera or a PlayStation Eye, the player could take a picture of his/her face and make him/herself the playable character. A camera can also be used in the PC version to create a playable character. Ubisoft released downloadable content for Vegas 2, a Fan pack that includes three maps from the Rainbow Six Vegas and new XP ranks.
Tom Clancy's Rainbow Six Vegas 2 PC Full Version Game Free Download
File Size: 4.78GB

Call Of Duty 5 World At War

Call of Duty World at War - System Requirements
Windows XP/Vista
Processor: Core 2 Duo E4300 1.8GHz
AMD CPU: Athlon 64 X2 Dual Core 3600+
RAM: 2 GB
Hard Drive: 8 GB Free
Video Card: nVidia GeForce 6600 / ATI Radeon X1600
100% DirectX 9.0c Compatible Sound Card
Screen Shots:
Information:
Call of Duty 5 World at War is a first-person shooter video game developed by Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4: Modern Warfare game engine developed by Infinity Ward with increased development on audio and visual effects.
The narrative for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions focuses on the Pacific and Eastern Front theatres of World War II, involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4. The game also contains downloadable content called "map packs", which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online.
World at War is a game in the Call of Duty series, and features a more mature theme than its previous installments. The game is also open-ended, giving the player multiple ways to complete objectives. The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game's missions by providing cover fire, shooting down enemies, and clearing rooms for entry.
When playing the Wii version of the game, instead of using a normal controller,such as the ones used by the Xbox 360 and the PlayStation 3, an optional gun-like expansion controller known as the Wii Zapper can be used. The Zapper, or Wii Remote and Nunchuk, can be used to aim at targets to fire at them and simulate marksmanship.
The game's return to World War II-era warfare reintroduces weapons and technology that have been seen in other games in the Call of Duty franchise, including the Thompson submachine gun, the M1 Garand Rifle, the Mosin–Nagant rifle, and the Panzerschreck anti-tank rocket launcher. The player gains access to these over the course of the game, but may only carry up to two weapons in addition to hand grenades. Weapons and ammo from fallen foes or friendlies can be picked up to replace weapons in a player's arsenal. Players can also find weapons with additional attachments, including guns equipped with rifle grenades, telescopic sights, and bayonets.
Call of Duty 5 World at War PC Full Version Game Free Download
File Size: 5.57GB

Half Life 2 Free Download

Half Life 2- System Requirements
Windows XP/2000
CPU: 2.4 GHz Processor
RAM: 512MB RAM
VGA: DirectX 9 level Graphics Card
Network: Internet connection (broadband or better recommended)
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Information:
Half-Life 2 (stylized as HλLF-LIFE2; shortened to HL2 or λ2), the sequel to Half-Life, is a first-person shooter video game and a signature title in the Half-Life series. Developed by Valve Corporation, it was initially released on November 16, 2004, following a protracted five-year, $40 million development cycle, during which a substantial part of the project was leaked and distributed on the Internet.
The game was developed alongside Valve's Steam software. It introduced the Source game engine and, because of Steam, was the first single-player video game to require online product activation.
Like its predecessor, Half-Life 2 was met with near-unanimous critical acclaim. It was praised for its advanced physics, animation, sound, AI, graphics, and narrative. The game won 39 "Game of the Year" awards; some publications named it "Game of the Decade". It won the title of "Game Of The Decade" at the 2012 Spike Video Game Awards. Over 6.5 million copies of Half-Life 2 were sold at retail by December 3, 2008, making it a bestselling PC game (not including the number of sales via Steam). As of February 9, 2011, Half-Life 2 has sold over 12 million copies.
Like its predecessor, Half-Life 2 is a single-player first-person shooter broken into several chapters, permanently casting the player as Gordon Freeman. The sequel has nearly the same mechanics as Half-Life, including health-and-weapon systems and periodic physics puzzles, except with the newer Source Engine and improved graphics. The player also starts without items, slowly building up an arsenal over the course of the game. Despite the game's mainly linear nature, much effort was put into making exploration rewarding and interesting; many optional areas can be missed or avoided.
Half Life 2 PC Full Version Game Free Download
File Size: 1.72GB

Commandos Behind Enemy Lines

Commandos 1 - Behind The Enemy Lines - System Requirement
CPU Type: Pentium
CPU Speed: 120 MHz
RAM Required: 16 MB
Hard Disk Space: 125 MB
Graphics Type: SVGA
Graphics Resolution: 640x480
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Commandos: Behind Enemy Lines is a single player real-time tactics computer game developed by Pyro Studios and published by Eidos Interactive. The first installment in the "Commandos" series, the game was released in 1998 and is set in wartime Europe and Africa where a group of six Allied Commandos performs missions using small unit tactics. Each Commando has a unique set of skills and tools determined by his class which forces the player to establish cooperation among them so that further progress can be made. The objectives varies from sabotages to rescuing allied informants and assassinations.
Commandos employs an isometric view with a whole map visible, thus allowing player to think out a strategy and its execution in advance. The same system was later used in the expansion pack Commandos: Beyond the Call of Duty released in 1999 as well as in two installments Commandos 2: Men of Courage and Commandos 3: Destination Berlin released in 2001 and 2003 respectively.
After the evacuation of most of the British Expeditionary Force at Dunkirk, Lieutenant Colonel Dudley Clarke (Royal Artillery) put forward the idea of small units capable of penetrating the enemy's line and sabotaging communication, industrial and military targets. The proposal was approved by Winston Churchill.
In 1940 volunteers were called from Territorial Army Divisions who had been serving in Norway. Later, soldiers from Royal Marines Division and recruits from British Police Force were also accepted for the training. The name "Commando" was proposed by Dudley Clarke after the raiding and assault style of Boer Commando units of the Second Boer War.
Commandos were trained in physical fitness, survival, orienteering, close quarter combat, silent killing, signalling, amphibious and cliff assault, vehicle operation, weapons (including the use of captured enemy small arms) and demolition. The Commando Training Centre was located at Achnacarry near Spean Bridge in Scotland.
The area of activity were primarily Northwest Europe, Norway, Middle East, Italy and Burma. At first the missions were carried out on a smaller scale, inflicting little damage to the enemy but greatly boosting up the morale of allied forces. Later, as a result of many successful operations, for example Collar, Ambassador, Claymore, Archery, Anklet, Chariot or Longcloth, Adolf Hitler issued a secret order called Kommandobefehl stating that all commandos found in Europe and Africa should be killed immediately, even if in uniform or if they attempted to surrender.
The British Army Commandos were never regimented and were disbanded at the end of the war.
An Army boxing champion from 1934 to 1937, O'Hara was sentenced by a military court to 14 years of forced labour after hitting an officer. When he joined Commandos, his sentence was commuted. Promoted to Sergeant after wiping out 16 enemy soldiers without ammunition during the raid on the island of Vagsoy.
Commandos Behind Enemy Lines PC Full Version Game Free Download
File Size: 73MB
 
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